Slawomir Bubel

General Manager at HOARD
Warszawa, mazowieckie

Umiejętności

Amiga animacja Znajdywanie błędów zwyczajne gry Gry komputerowe Grafika komputerowa Confluence Konsole Rozwój międzybranżowy DirectX Projektowanie gier Rozwój gier Mechanika gry Programowanie gier Nieliniowa rozgrywka GBA High Organizational Skills iPhone JIRA Przywództwo Projektowanie poziomów Lightwave lokalizacja językowa testowanie lokalizacji Lua MMO Mobile Games Granie online OpenGL Perforce Pixel Art Polygon Modeling Project Management Prop Modeling PS3 Zapewnienia Jakości Skrypty Social Games Zarządzanie projektami programistycznymi Praca w zespole Texture Work Unity3D UVing Video Game Production Gry wideo Wii Xbox 360 3D Adobe Photoshop Zarządzanie zespołem

Języki

angielski
podstawowy
polski
podstawowy

Doświadczenie zawodowe

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General Manager
HOARD
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Owner, R&D Engineer
FewSquares
QLOC S.A.
Director of Development
QLOC S.A.
Project Manager
Management of port and development projects on every level of game porting/creation, cooperation with subcontractors, foreign customers, Business Development, Localization and QA departments.
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Project Manager
Porting House (formely known as CD Projekt Localisation Centre)
Management of port and development projects on every level of game porting/creation, cooperation with subcontractors, foreign customers, Business Development and QA departments
CD Projekt Localisation Centre
Junior BizDev Manager
- cooperation with foreign customers
- offer preparation
- drawing up and negotiating contracts and agreements
- market analysis
CD Projekt Localisation Centre
Project Specialist
Management of localization and remastering projects, cooperation with subcontractors, foreign customers, as well as Business & Development, QA and publishing departments.
Ci Games
Lead Artist
Design, creation and animation of 3D objects, special effects for PC games.
Coordination of work at graphic department with other divisions at every level of production as well as game designing, creating and updating documentation, creation and implementation of new technologies.
Numerous management courses taken.
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Graphics Artist
Cavebarn Studios
Designing and creating graphics and animation for Gameboy Advance games, level design and invention of new technical solutions in close cooperation with programmers and other graphic artists; project management.
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Graphics Artist
MIRAGE Interactive
Designing and creating graphics for Gameboy Advance games, invention of new technical solutions in close cooperation with programmers and other graphic artists.
Sun Microsystems Polska
Sales Support
Technical sales support, offer and tender preparation, support for marketing department in designing and preparing graphics and presentations. Preparation of offer documents.
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Editor, journalist
Commodore & Amiga, BAJTEK
Bajtek was a legendary success as a first popular computer magazine for teenagers. Its title is still one of the most known brands in Poland. C&A was his sister magazine focused on Commodore and Amiga users.

Edukacja

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IT, magisterskie
Wyższa Szkoła Informatyki Stosowanej i Zarządzania WIT w Warszawie
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Informatics, magisterskie
http://www.zseil.edu.pl/
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, magisterskie
XXVIII LO im. J. Kochanowskiego, Warsaw

Grupy

Wyższa Szkoła Informatyki Stosowanej i Zarządzania
Wyższa Szkoła Informatyki Stosowanej i Zarządzania
Uczelnia powstała w 1996 roku z inicjatywy Prezesa Polskiej Akademii Nauk. Uczelnia jest członkiem KRASP (Konferencji Rektorów Akademickich Szkół Polskich), jako jedna z dziewięciu szk&o